![]() ![]() If a product is controlled, the “Import”, “Export” and “Transhipment” columns of the search results will indicate the Competent Authority controlling the product. You can also check if a product is subject to control by any competent authority. The HS/CA Product Code Search Engine is available for you to do a quick search for the HS codes, product codes and descriptions of a product within the Singapore Trade Classification, Customs & Excise Duties. Is my Product a controlled item? Harmonised System/Competent Authority (HS/CA) Product Code Search Engine To assist you in your self-classification journey, you may use the following resources to obtain the HS code for your product. Singapore adopts the 8-digit HS Codes in the ASEAN Harmonised Tariff Nomenclature (AHTN), which is based on the World Customs Organisation (WCO) 6-digit level HS Codes, for use by all ASEAN Member States. Use this text field to specify a name for a new Terrain Layer to create.Īfter you enter a name, press the Create button to open a dialog for creating a new Terrain Layer.Find my Harmonised System Code Singapore Trade Classification, Customs & Excise Duties (STCCED) To simultaneously remove multiple Terrain Layers, enable the checkbox for each corresponding layer, and then press the Remove Selected Layers button. Removes the currently active Terrain Layer. Opens a Select Terrain Layer dialog that lets you select Terrain Layers saved in your project’s Assets folder. Lets you select or deselect Terrain Layers. To simultaneously remove multiple Layers, enable the checkbox for each corresponding Layer, and then press the Remove Selected Layers button. The Layer Palette reorderable list allows you to change each Layer’s assigned alphamap channel by dragging UI elements. Reverts the current Layer Palette settings to those of the file specified in the Layer Palette Profile field. Opens a Create New Palette dialog that lets you save the current Layer Palette settings to a new Terrain Palette asset in your project’s Assets folder. Writes the current Layer Palette settings to the file specified in the Layer Palette Profile field. Lets you select and load a Terrain Layer Palette from your project’s Assets folder. This allows you to recreate the same Layer Palette from a prior one, and you can share preset files with other team members to expedite Terrain creation. The Layer Palette Profile lets you save and load Terrain Layer Palettes using a preset asset file. ![]() See Common Brush controls and shortcut keys for more information about shortcut keys. To use the Eyedropper tool, hold down Shift + A, and click on an area of the Terrain to select its Terrain Layer. The Terrain Layer Eyedropper tool lets you select a Terrain Layer directly from the Terrain. These actions open a dialog box that lets you select a Terrain Layer, as shown below.įor more detailed information about Terrain Layers, see Terrain Layers. You can also use the object picker (circle icon) next to each layer name in the Layer Palette to change the assigned Terrain Layer. If you select Add Layer, you can add an existing Terrain Layer to your Terrain. To modify this newly created Terrain Layer, you must either select the Terrain Layer asset in your Project window, or expand the Terrain Layer Editor that appears in the Paint Texture tool UI. Next, click the Create button next to the field, and select a Texture in the dialog to use it to create a new Layer. To create a new Terrain Layer, go to the Layers section, and type the name of your Layer in the Create New Layer field. To configure the tool, create a new Terrain Layer, or download an example from the Asset Store, such as the free Terrain Tools Sample Asset Pack. ![]() Select Paint Texture from the drop-down menu.In the Terrain Inspector, click the Paint Terrain (brush) icon.Select a Terrain tile to bring up the Terrain Inspector.Note: This tool overrides the built-in Paint Texture, and adds newer features such as the Terrain Layer Eyedropper tool, Terrain Layer selection UI, and Terrain Layer Palettes. A Terrain Layer represents a combination of textures and values that describe the surface of your Terrain (such as grass, snow, or sand). Use the Paint Texture tool to paint Terrain Layers onto your Terrain. ![]()
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